Results of video gaming addiction scale | ANOVA | ||||||
---|---|---|---|---|---|---|---|
Addicted gamers | Problematic gamers | Highly engaged gamers | None | F | P value | ||
Total score | Mean | 58.000 | 103.333 | 64.000 | 72.548 | 6.357 | 0.001* |
SD | 0.000 | 6.351 | 6.928 | 14.402 | |||
Withdrawal effects | Mean | 6.000 | 16.000 | 9.500 | 9.952 | 2.906 | 0.044* |
SD | 0.000 | 1.732 | 1.732 | 4.254 | |||
Continuance | Mean | 9.000 | 12.000 | 7.000 | 9.524 | 1.077 | 0.368 |
SD | 0.000 | 0.000 | 1.155 | 3.946 | |||
Tolerance | Mean | 13.000 | 15.000 | 10.000 | 13.143 | 1.058 | 0.376 |
SD | 0.000 | 3.464 | 5.774 | 3.823 | |||
Lack of control | Mean | 6.000 | 14.333 | 9.000 | 10.190 | 3.793 | 0.016* |
SD | 0.000 | 1.155 | 0.000 | 3.038 | |||
Reduction of other activities | Mean | 8.000 | 12.333 | 7.000 | 8.595 | 1.893 | 0.144 |
SD | 0.000 | 1.155 | 0.000 | 3.246 | |||
Time | Mean | 8.000 | 17.333 | 11.000 | 10.929 | 3.880 | 0.015* |
SD | 0.000 | 1.155 | 2.309 | 3.605 | |||
Intention effects | Mean | 8.000 | 16.333 | 10.500 | 10.357 | 3.444 | 0.024* |
SD | 0.000 | 1.155 | 2.887 | 3.470 |